compose ffi keysyms Context Top level library context object. ContextIncludePaths Iterator to a Context include paths Keycode The keyboard code, often corresponding to a physical key. Keymap Compiled keymap object. KeymapLayouts iterator to the layouts in Keymap KeymapLeds iterator to the leds in a Keymap KeymapMods iterator to the modifiers in a Keymap Keysym The keyboard symbol, often corresponding to a character. State Keyboard state object. Table FeedResult KeyDirection Specifies the direction of the key (press / release). LogLevel Status COMPILE_NO_FLAGS CONTEXT_NO_DEFAULT_INCLUDES Create this context with an empty include path. CONTEXT_NO_ENVIRONMENT_NAMES Don’t take RMLVO names from the environment. CONTEXT_NO_FLAGS Do not apply any context flags. FORMAT_TEXT_V1 KEYCODE_INVALID KEYCODE_MAX KEYMAP_COMPILE_NO_FLAGS Do not apply any flags. KEYMAP_FORMAT_TEXT_V1 The current/classic XKB text format, as generated by xkbcomp -xkb. KEYMAP_FORMAT_USE_ORIGINAL Get the keymap as a string in the format from which it was created. KEYSYM_CASE_INSENSITIVE KEYSYM_NO_FLAGS LAYOUT_INVALID LED_INVALID LED_NAME_CAPS LED_NAME_NUM LED_NAME_SCROLL LEVEL_INVALID MOD_INVALID MOD_NAME_ALT MOD_NAME_CAPS MOD_NAME_CTRL MOD_NAME_ISO_LEVEL3_SHIFT MOD_NAME_LOGO MOD_NAME_MOD3 MOD_NAME_NUM MOD_NAME_SHIFT STATE_LAYOUT_DEPRESSED Depressed layout, i.e. a key is physically holding it. STATE_LAYOUT_EFFECTIVE Effective layout, i.e. currently active and affects key processing
(derived from the other state components).
Use this unless you explictly care how the state came about. STATE_LAYOUT_LATCHED Latched layout, i.e. will be unset after the next non-modifier
key press. STATE_LAYOUT_LOCKED Locked layout, i.e. will be unset after the key provoking the lock
has been pressed again. STATE_LEDS LEDs (derived from the other state components). STATE_MATCH_ALL Returns true if all of the modifiers are active. STATE_MATCH_ANY Returns true if any of the modifiers are active. STATE_MATCH_NON_EXCLUSIVE Makes matching non-exclusive, i.e. will not return false if a
modifier not specified in the arguments is active. STATE_MODS_DEPRESSED Depressed modifiers, i.e. a key is physically holding them. STATE_MODS_EFFECTIVE Effective modifiers, i.e. currently active and affect key
processing (derived from the other state components).
Use this unless you explictly care how the state came about. STATE_MODS_LATCHED Latched modifiers, i.e. will be unset after the next non-modifier
key press. STATE_MODS_LOCKED Locked modifiers, i.e. will be unset after the key provoking the
lock has been pressed again. STATE_NO_FLAGS keycode_is_legal_ext Test whether a value is a valid extended keycode.
See xkb_keycode_t
. keycode_is_legal_x11 Names to compile a keymap with, also known as RMLVO. keysym_from_name Get a keysym from its name. keysym_get_name Get the name of a keysym. keysym_to_utf8 Get the Unicode/UTF-8 representation of a keysym. keysym_to_utf32 Get the Unicode/UTF-32 representation of a keysym. utf32_to_keysym Get the keysym corresponding to a Unicode/UTF-32 codepoint. CompileFlags ContextFlags Flags for context creation. Format KeymapCompileFlags Flags for keymap compilation. KeymapFormat The possible keymap formats. KeysymFlags LayoutIndex Index of a keyboard layout. LayoutMask A mask of layout indices LedIndex Index of a keyboard LED. LedMask A mask of LED indices. LevelIndex Index of a shift level. ModIndex Index of a modifier. ModMask A mask of modifier indices. StateComponent Modifier and layout types for state objects. This enum is bitmaskable,
e.g. (xkb::STATE_MODS_DEPRESSED | xkb::STATE_MODS_LATCHED)
is valid to
exclude locked modifiers. StateFlags StateMatch Match flags for xkb_state_mod_indices_are_active
and
xkb_state_mod_names_are_active
, specifying how the conditions for a
successful match. xkb::STATE_MATCH_NON_EXCLUSIVE
is bitmaskable with
the other modes.