Expand description
pointer input device
The wl_pointer interface represents one or more input devices, such as mice, which control the pointer location and pointer_focus of a seat.
The wl_pointer interface generates motion, enter and leave events for the surfaces that the pointer is located over, and button and axis events for button presses, button releases and scrolling.
Structs§
- pointer input device
Enums§
- axis types
- axis relative direction
- axis source types
- physical button state
Constants§
- The wire opcode for this event
- The minimal object version supporting this event
- The wire opcode for this event
- The wire opcode for this event
- The minimal object version supporting this event
- The minimal object version supporting this event
- The wire opcode for this event
- The minimal object version supporting this event
- The wire opcode for this event
- The minimal object version supporting this event
- The wire opcode for this event
- The minimal object version supporting this event
- The wire opcode for this event
- The minimal object version supporting this event
- The wire opcode for this event
- The minimal object version supporting this event
- The wire opcode for this event
- The minimal object version supporting this event
- The wire opcode for this event
- The minimal object version supporting this event
- The wire opcode for this event
- The minimal object version supporting this event
- The wire opcode for this request
- The minimal object version supporting this request
- The wire opcode for this request
- The minimal object version supporting this request