Struct wayland_protocols::xdg::decoration::zv1::server::zxdg_decoration_manager_v1::ZxdgDecorationManagerV1
source · pub struct ZxdgDecorationManagerV1 { /* private fields */ }
Expand description
window decoration manager
This interface allows a compositor to announce support for server-side decorations.
A window decoration is a set of window controls as deemed appropriate by the party managing them, such as user interface components used to move, resize and change a window’s state.
A client can use this protocol to request being decorated by a supporting compositor.
If compositor and client do not negotiate the use of a server-side decoration using this protocol, clients continue to self-decorate as they see fit.
Warning! The protocol described in this file is experimental and backward incompatible changes may be made. Backward compatible changes may be added together with the corresponding interface version bump. Backward incompatible changes are done by bumping the version number in the protocol and interface names and resetting the interface version. Once the protocol is to be declared stable, the ‘z’ prefix and the version number in the protocol and interface names are removed and the interface version number is reset.
See also the Request enum for this interface.
Trait Implementations§
source§impl Borrow<ObjectId> for ZxdgDecorationManagerV1
impl Borrow<ObjectId> for ZxdgDecorationManagerV1
source§impl Clone for ZxdgDecorationManagerV1
impl Clone for ZxdgDecorationManagerV1
source§fn clone(&self) -> ZxdgDecorationManagerV1
fn clone(&self) -> ZxdgDecorationManagerV1
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moresource§impl Debug for ZxdgDecorationManagerV1
impl Debug for ZxdgDecorationManagerV1
source§impl Hash for ZxdgDecorationManagerV1
impl Hash for ZxdgDecorationManagerV1
source§impl PartialEq<Weak<ZxdgDecorationManagerV1>> for ZxdgDecorationManagerV1
impl PartialEq<Weak<ZxdgDecorationManagerV1>> for ZxdgDecorationManagerV1
source§impl PartialEq for ZxdgDecorationManagerV1
impl PartialEq for ZxdgDecorationManagerV1
source§fn eq(&self, other: &ZxdgDecorationManagerV1) -> bool
fn eq(&self, other: &ZxdgDecorationManagerV1) -> bool
self
and other
values to be equal, and is used
by ==
.source§impl Resource for ZxdgDecorationManagerV1
impl Resource for ZxdgDecorationManagerV1
source§fn object_data(&self) -> Option<&Arc<dyn Any + Send + Sync>>
fn object_data(&self) -> Option<&Arc<dyn Any + Send + Sync>>
source§fn handle(&self) -> &WeakHandle
fn handle(&self) -> &WeakHandle
source§fn from_id(conn: &DisplayHandle, id: ObjectId) -> Result<Self, InvalidId>
fn from_id(conn: &DisplayHandle, id: ObjectId) -> Result<Self, InvalidId>
source§fn send_event(&self, evt: Self::Event<'_>) -> Result<(), InvalidId>
fn send_event(&self, evt: Self::Event<'_>) -> Result<(), InvalidId>
source§fn parse_request(
conn: &DisplayHandle,
msg: Message<ObjectId, OwnedFd>
) -> Result<(Self, Self::Request), DispatchError>
fn parse_request( conn: &DisplayHandle, msg: Message<ObjectId, OwnedFd> ) -> Result<(Self, Self::Request), DispatchError>
source§fn write_event<'a>(
&self,
conn: &DisplayHandle,
msg: Self::Event<'a>
) -> Result<Message<ObjectId, BorrowedFd<'a>>, InvalidId>
fn write_event<'a>( &self, conn: &DisplayHandle, msg: Self::Event<'a> ) -> Result<Message<ObjectId, BorrowedFd<'a>>, InvalidId>
source§fn is_alive(&self) -> bool
fn is_alive(&self) -> bool
impl Eq for ZxdgDecorationManagerV1
Auto Trait Implementations§
impl !RefUnwindSafe for ZxdgDecorationManagerV1
impl Send for ZxdgDecorationManagerV1
impl Sync for ZxdgDecorationManagerV1
impl Unpin for ZxdgDecorationManagerV1
impl !UnwindSafe for ZxdgDecorationManagerV1
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.