pub struct ActivationState { /* private fields */ }
Expand description
State for xdg-activation
Implementations§
source§impl ActivationState
impl ActivationState
sourcepub fn bind<State>(
globals: &GlobalList,
qh: &QueueHandle<State>,
) -> Result<ActivationState, BindError>where
State: Dispatch<XdgActivationV1, GlobalData, State> + 'static,
pub fn bind<State>(
globals: &GlobalList,
qh: &QueueHandle<State>,
) -> Result<ActivationState, BindError>where
State: Dispatch<XdgActivationV1, GlobalData, State> + 'static,
Bind the xdg-activation
global
sourcepub fn activate<D>(&self, surface: &WlSurface, token: String)
pub fn activate<D>(&self, surface: &WlSurface, token: String)
Activate a surface with the provided token.
sourcepub fn request_token<D>(&self, qh: &QueueHandle<D>, request_data: RequestData)where
D: ActivationHandler<RequestData = RequestData> + Dispatch<XdgActivationTokenV1, RequestData> + 'static,
pub fn request_token<D>(&self, qh: &QueueHandle<D>, request_data: RequestData)where
D: ActivationHandler<RequestData = RequestData> + Dispatch<XdgActivationTokenV1, RequestData> + 'static,
Request a token for surface activation.
To attach custom data to the request implement RequestDataExt
on a custom type
and use Self::request_token_with_data
instead.
sourcepub fn request_token_with_data<D, R>(
&self,
qh: &QueueHandle<D>,
request_data: R,
)where
D: ActivationHandler<RequestData = R> + Dispatch<XdgActivationTokenV1, R> + 'static,
R: RequestDataExt + 'static,
pub fn request_token_with_data<D, R>(
&self,
qh: &QueueHandle<D>,
request_data: R,
)where
D: ActivationHandler<RequestData = R> + Dispatch<XdgActivationTokenV1, R> + 'static,
R: RequestDataExt + 'static,
Request a token for surface activation with user data.
To use this method you need to provide [delegate_activation
] with your custom type.
E.g. delegate_activation!(SimpleWindow, MyRequestData);
Trait Implementations§
source§impl Debug for ActivationState
impl Debug for ActivationState
source§impl<D, R> Dispatch<XdgActivationTokenV1, R, D> for ActivationStatewhere
D: Dispatch<XdgActivationTokenV1, R> + ActivationHandler<RequestData = R>,
R: RequestDataExt,
impl<D, R> Dispatch<XdgActivationTokenV1, R, D> for ActivationStatewhere
D: Dispatch<XdgActivationTokenV1, R> + ActivationHandler<RequestData = R>,
R: RequestDataExt,
source§fn event(
state: &mut D,
_proxy: &XdgActivationTokenV1,
event: <XdgActivationTokenV1 as Proxy>::Event,
data: &R,
_conn: &Connection,
_qhandle: &QueueHandle<D>,
)
fn event( state: &mut D, _proxy: &XdgActivationTokenV1, event: <XdgActivationTokenV1 as Proxy>::Event, data: &R, _conn: &Connection, _qhandle: &QueueHandle<D>, )
Called when an event from the server is processed Read more
§fn event_created_child(
opcode: u16,
_qhandle: &QueueHandle<State>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State>, ) -> Arc<dyn ObjectData>
Method used to initialize the user-data of objects created by events Read more
source§impl<D> Dispatch<XdgActivationV1, GlobalData, D> for ActivationStatewhere
D: Dispatch<XdgActivationV1, GlobalData> + ActivationHandler,
impl<D> Dispatch<XdgActivationV1, GlobalData, D> for ActivationStatewhere
D: Dispatch<XdgActivationV1, GlobalData> + ActivationHandler,
source§fn event(
_: &mut D,
_: &XdgActivationV1,
_: <XdgActivationV1 as Proxy>::Event,
_: &GlobalData,
_: &Connection,
_: &QueueHandle<D>,
)
fn event( _: &mut D, _: &XdgActivationV1, _: <XdgActivationV1 as Proxy>::Event, _: &GlobalData, _: &Connection, _: &QueueHandle<D>, )
Called when an event from the server is processed Read more
§fn event_created_child(
opcode: u16,
_qhandle: &QueueHandle<State>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State>, ) -> Arc<dyn ObjectData>
Method used to initialize the user-data of objects created by events Read more
source§impl ProvidesBoundGlobal<XdgActivationV1, 1> for ActivationState
impl ProvidesBoundGlobal<XdgActivationV1, 1> for ActivationState
fn bound_global(&self) -> Result<XdgActivationV1, GlobalError>
fn with_min_version(&self, version: u32) -> Result<I, GlobalError>
Auto Trait Implementations§
impl Freeze for ActivationState
impl !RefUnwindSafe for ActivationState
impl Send for ActivationState
impl Sync for ActivationState
impl Unpin for ActivationState
impl !UnwindSafe for ActivationState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.