Struct smithay_client_toolkit::shell::xdg::window::WindowConfigure
source · #[non_exhaustive]pub struct WindowConfigure {
pub new_size: (Option<NonZeroU32>, Option<NonZeroU32>),
pub suggested_bounds: Option<(u32, u32)>,
pub decoration_mode: DecorationMode,
pub state: WindowState,
pub capabilities: WindowManagerCapabilities,
}
Expand description
A window configure.
A configure describes a compositor request to resize the window or change it’s state.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.new_size: (Option<NonZeroU32>, Option<NonZeroU32>)
The compositor suggested new size of the window in window geometry coordinates.
If this value is None
, you may set the size of the window as you wish.
suggested_bounds: Option<(u32, u32)>
Compositor suggested maximum bounds for a window.
This may be used to ensure a window is not created in a way where it will not fit.
If xdg-shell is version 3 or lower, this will always be None
.
decoration_mode: DecorationMode
The compositor set decoration mode of the window.
This will always be DecorationMode::Client
if server side decorations are not enabled or
supported.
state: WindowState
The current state of the window.
For more see [WindowState
] documentation on the flag values.
capabilities: WindowManagerCapabilities
The capabilities supported by the compositor.
For more see [WindowManagerCapabilities
] documentation on the flag values.
Implementations§
source§impl WindowConfigure
impl WindowConfigure
sourcepub fn is_maximized(&self) -> bool
pub fn is_maximized(&self) -> bool
Is [WindowState::MAXIMIZED
] state is set.
sourcepub fn is_fullscreen(&self) -> bool
pub fn is_fullscreen(&self) -> bool
Is [WindowState::FULLSCREEN
] state is set.
sourcepub fn is_resizing(&self) -> bool
pub fn is_resizing(&self) -> bool
Is [WindowState::RESIZING
] state is set.
sourcepub fn is_activated(&self) -> bool
pub fn is_activated(&self) -> bool
Is [WindowState::ACTIVATED
] state is set.
sourcepub fn is_tiled_left(&self) -> bool
pub fn is_tiled_left(&self) -> bool
Is [WindowState::TILED_LEFT
] state is set.
sourcepub fn is_tiled_right(&self) -> bool
pub fn is_tiled_right(&self) -> bool
Is [WindowState::TILED_RIGHT
] state is set.
sourcepub fn is_tiled_top(&self) -> bool
pub fn is_tiled_top(&self) -> bool
Is [WindowState::TILED_TOP
] state is set.
sourcepub fn is_tiled_bottom(&self) -> bool
pub fn is_tiled_bottom(&self) -> bool
Is [WindowState::TILED_BOTTOM
] state is set.
Trait Implementations§
source§impl Clone for WindowConfigure
impl Clone for WindowConfigure
source§fn clone(&self) -> WindowConfigure
fn clone(&self) -> WindowConfigure
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for WindowConfigure
impl RefUnwindSafe for WindowConfigure
impl Send for WindowConfigure
impl Sync for WindowConfigure
impl Unpin for WindowConfigure
impl UnwindSafe for WindowConfigure
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.