Struct smithay_client_toolkit::shell::xdg::window::WindowData
source · pub struct WindowData(/* private fields */);
Trait Implementations§
source§impl Clone for WindowData
impl Clone for WindowData
source§fn clone(&self) -> WindowData
fn clone(&self) -> WindowData
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for WindowData
impl Debug for WindowData
source§impl<D> Dispatch<XdgSurface, WindowData, D> for XdgShellwhere
D: Dispatch<XdgSurface, WindowData> + WindowHandler,
impl<D> Dispatch<XdgSurface, WindowData, D> for XdgShellwhere
D: Dispatch<XdgSurface, WindowData> + WindowHandler,
source§fn event(
data: &mut D,
xdg_surface: &XdgSurface,
event: Event,
_: &WindowData,
conn: &Connection,
qh: &QueueHandle<D>,
)
fn event( data: &mut D, xdg_surface: &XdgSurface, event: Event, _: &WindowData, conn: &Connection, qh: &QueueHandle<D>, )
Called when an event from the server is processed Read more
§fn event_created_child(
opcode: u16,
_qhandle: &QueueHandle<State>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State>, ) -> Arc<dyn ObjectData>
Method used to initialize the user-data of objects created by events Read more
source§impl<D> Dispatch<XdgToplevel, WindowData, D> for XdgShellwhere
D: Dispatch<XdgToplevel, WindowData> + WindowHandler,
impl<D> Dispatch<XdgToplevel, WindowData, D> for XdgShellwhere
D: Dispatch<XdgToplevel, WindowData> + WindowHandler,
source§fn event(
data: &mut D,
toplevel: &XdgToplevel,
event: Event,
_: &WindowData,
conn: &Connection,
qh: &QueueHandle<D>,
)
fn event( data: &mut D, toplevel: &XdgToplevel, event: Event, _: &WindowData, conn: &Connection, qh: &QueueHandle<D>, )
Called when an event from the server is processed Read more
§fn event_created_child(
opcode: u16,
_qhandle: &QueueHandle<State>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State>, ) -> Arc<dyn ObjectData>
Method used to initialize the user-data of objects created by events Read more
source§impl<D> Dispatch<ZxdgToplevelDecorationV1, WindowData, D> for XdgShellwhere
D: Dispatch<ZxdgToplevelDecorationV1, WindowData> + WindowHandler,
impl<D> Dispatch<ZxdgToplevelDecorationV1, WindowData, D> for XdgShellwhere
D: Dispatch<ZxdgToplevelDecorationV1, WindowData> + WindowHandler,
source§fn event(
_: &mut D,
decoration: &ZxdgToplevelDecorationV1,
event: Event,
_: &WindowData,
_: &Connection,
_: &QueueHandle<D>,
)
fn event( _: &mut D, decoration: &ZxdgToplevelDecorationV1, event: Event, _: &WindowData, _: &Connection, _: &QueueHandle<D>, )
Called when an event from the server is processed Read more
§fn event_created_child(
opcode: u16,
_qhandle: &QueueHandle<State>,
) -> Arc<dyn ObjectData>
fn event_created_child( opcode: u16, _qhandle: &QueueHandle<State>, ) -> Arc<dyn ObjectData>
Method used to initialize the user-data of objects created by events Read more
Auto Trait Implementations§
impl Freeze for WindowData
impl !RefUnwindSafe for WindowData
impl Send for WindowData
impl Sync for WindowData
impl Unpin for WindowData
impl !UnwindSafe for WindowData
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.