Struct PointerMotionEvent

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pub struct PointerMotionEvent { /* private fields */ }
Expand description

An event related to moving a pointer

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impl PointerMotionEvent

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pub fn dx(&self) -> f64

Return the delta between the last event and the current event.

If a device employs pointer acceleration, the delta returned by this function is the accelerated delta.

Relative motion deltas are to be interpreted as pixel movement of a standardized mouse. See Normalization of relative motion for more details.

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pub fn dx_unaccelerated(&self) -> f64

Return the relative delta of the unaccelerated motion vector of the current event.

Relative unaccelerated motion deltas are raw device coordinates. Note that these coordinates are subject to the device’s native resolution. Touchpad coordinates represent raw device coordinates in the X resolution of the touchpad. See Normalization of relative motion for more details.

Any rotation applied to the device also applies to unaccelerated motion (see Device::rotation_set_angle).

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pub fn dy(&self) -> f64

Return the delta between the last event and the current event.

If a device employs pointer acceleration, the delta returned by this function is the accelerated delta.

Relative motion deltas are to be interpreted as pixel movement of a standardized mouse. See Normalization of relative motion for more details.

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pub fn dy_unaccelerated(&self) -> f64

Return the relative delta of the unaccelerated motion vector of the current event.

Relative unaccelerated motion deltas are raw device coordinates. Note that these coordinates are subject to the device’s native resolution. Touchpad coordinates represent raw device coordinates in the X resolution of the touchpad. See Normalization of relative motion for more details.

Any rotation applied to the device also applies to unaccelerated motion (see Device::rotation_set_angle).

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impl AsRaw<libinput_event_pointer> for PointerMotionEvent

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fn as_raw(&self) -> *const libinput_event_pointer

Receive a raw pointer representing this type.
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impl Context for PointerMotionEvent

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fn context(&self) -> &Libinput

Returns the underlying libinput context
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impl Debug for PointerMotionEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Drop for PointerMotionEvent

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl EventTrait for PointerMotionEvent

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fn into_event(self) -> Event
where Self: Sized,

Convert into a general Event again
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fn device(&self) -> Device

Return the device associated with this event. Read more
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impl FromRaw<libinput_event_pointer> for PointerMotionEvent

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unsafe fn from_raw(ffi: *mut libinput_event_pointer, context: &Libinput) -> Self

Create a new instance of this type from a raw pointer and it’s context. If the type of the struct is a valid libinput type, but is unknown to this library, it panics instead. Read more
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impl Hash for PointerMotionEvent

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for PointerMotionEvent

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for PointerMotionEvent

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> PointerEventTrait for T

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fn time(&self) -> u32

The event time for this event
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fn time_usec(&self) -> u64

The event time for this event in microseconds
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fn into_pointer_event(self) -> PointerEvent
where Self: Sized,

Convert into a general TouchEvent again
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.