pub struct WlBuffer { /* private fields */ }
Expand description
content for a wl_surface
A buffer provides the content for a wl_surface. Buffers are created through factory interfaces such as wl_shm, wp_linux_buffer_params (from the linux-dmabuf protocol extension) or similar. It has a width and a height and can be attached to a wl_surface, but the mechanism by which a client provides and updates the contents is defined by the buffer factory interface.
Color channels are assumed to be electrical rather than optical (in other words, encoded with a transfer function) unless otherwise specified. If the buffer uses a format that has an alpha channel, the alpha channel is assumed to be premultiplied into the electrical color channel values (after transfer function encoding) unless otherwise specified.
Note, because wl_buffer objects are created from multiple independent factory interfaces, the wl_buffer interface is frozen at version 1.
See also the Request enum for this interface.
Implementations§
Source§impl WlBuffer
impl WlBuffer
Sourcepub fn release(&self)
pub fn release(&self)
compositor releases buffer
Sent when this wl_buffer is no longer used by the compositor. The client is now free to reuse or destroy this buffer and its backing storage.
If a client receives a release event before the frame callback requested in the same wl_surface.commit that attaches this wl_buffer to a surface, then the client is immediately free to reuse the buffer and its backing storage, and does not need a second buffer for the next surface content update. Typically this is possible, when the compositor maintains a copy of the wl_surface contents, e.g. as a GL texture. This is an important optimization for GL(ES) compositors with wl_shm clients.
Trait Implementations§
Source§impl Resource for WlBuffer
impl Resource for WlBuffer
Source§fn object_data(&self) -> Option<&Arc<dyn Any + Send + Sync>>
fn object_data(&self) -> Option<&Arc<dyn Any + Send + Sync>>
Source§fn handle(&self) -> &WeakHandle
fn handle(&self) -> &WeakHandle
Source§fn from_id(conn: &DisplayHandle, id: ObjectId) -> Result<Self, InvalidId>
fn from_id(conn: &DisplayHandle, id: ObjectId) -> Result<Self, InvalidId>
Source§fn send_event(&self, evt: Self::Event<'_>) -> Result<(), InvalidId>
fn send_event(&self, evt: Self::Event<'_>) -> Result<(), InvalidId>
Source§fn parse_request(
conn: &DisplayHandle,
msg: Message<ObjectId, OwnedFd>,
) -> Result<(Self, Self::Request), DispatchError>
fn parse_request( conn: &DisplayHandle, msg: Message<ObjectId, OwnedFd>, ) -> Result<(Self, Self::Request), DispatchError>
Source§fn write_event<'a>(
&self,
conn: &DisplayHandle,
msg: Self::Event<'a>,
) -> Result<Message<ObjectId, BorrowedFd<'a>>, InvalidId>
fn write_event<'a>( &self, conn: &DisplayHandle, msg: Self::Event<'a>, ) -> Result<Message<ObjectId, BorrowedFd<'a>>, InvalidId>
Source§fn is_alive(&self) -> bool
fn is_alive(&self) -> bool
impl Eq for WlBuffer
Auto Trait Implementations§
impl Freeze for WlBuffer
impl !RefUnwindSafe for WlBuffer
impl Send for WlBuffer
impl Sync for WlBuffer
impl Unpin for WlBuffer
impl !UnwindSafe for WlBuffer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.