Struct VideoMode
pub struct VideoMode { /* private fields */ }Expand description
Describes a fullscreen video mode of a monitor.
Can be acquired with MonitorHandleProvider::video_modes.
Implementations§
§impl VideoMode
impl VideoMode
pub fn new( size: PhysicalSize<u32>, bit_depth: Option<NonZero<u16>>, refresh_rate_millihertz: Option<NonZero<u32>>, ) -> VideoMode
pub fn size(&self) -> PhysicalSize<u32>
pub fn size(&self) -> PhysicalSize<u32>
Returns the resolution of this video mode. This must not be used to create your
rendering surface. Use Window::surface_size() instead.
pub fn bit_depth(&self) -> Option<NonZero<u16>>
pub fn bit_depth(&self) -> Option<NonZero<u16>>
Returns the bit depth of this video mode, as in how many bits you have available per color. This is generally 24 bits or 32 bits on modern systems, depending on whether the alpha channel is counted or not.
§Platform-specific
- macOS: Video modes do not control the bit depth of the monitor, so this often defaults to 32.
- iOS: Always returns
None. - Wayland: Always returns
None.
pub fn refresh_rate_millihertz(&self) -> Option<NonZero<u32>>
pub fn refresh_rate_millihertz(&self) -> Option<NonZero<u32>>
Returns the refresh rate of this video mode in mHz.
Trait Implementations§
impl Copy for VideoMode
impl Eq for VideoMode
impl StructuralPartialEq for VideoMode
Auto Trait Implementations§
impl Freeze for VideoMode
impl RefUnwindSafe for VideoMode
impl Send for VideoMode
impl Sync for VideoMode
impl Unpin for VideoMode
impl UnwindSafe for VideoMode
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