x11rb::protocol::xproto

Struct Allow

pub struct Allow(/* private fields */);
Expand description

§Fields

  • AsyncPointer - For AsyncPointer, if the pointer is frozen by the client, pointer event processing continues normally. If the pointer is frozen twice by the client on behalf of two separate grabs, AsyncPointer thaws for both. AsyncPointer has no effect if the pointer is not frozen by the client, but the pointer need not be grabbed by the client.

TODO: rewrite this in more understandable terms.

  • SyncPointer - For SyncPointer, if the pointer is frozen and actively grabbed by the client, pointer event processing continues normally until the next ButtonPress or ButtonRelease event is reported to the client, at which time the pointer again appears to freeze. However, if the reported event causes the pointer grab to be released, then the pointer does not freeze. SyncPointer has no effect if the pointer is not frozen by the client or if the pointer is not grabbed by the client.
  • ReplayPointer - For ReplayPointer, if the pointer is actively grabbed by the client and is frozen as the result of an event having been sent to the client (either from the activation of a GrabButton or from a previous AllowEvents with mode SyncPointer but not from a GrabPointer), then the pointer grab is released and that event is completely reprocessed, this time ignoring any passive grabs at or above (towards the root) the grab-window of the grab just released. The request has no effect if the pointer is not grabbed by the client or if the pointer is not frozen as the result of an event.
  • AsyncKeyboard - For AsyncKeyboard, if the keyboard is frozen by the client, keyboard event processing continues normally. If the keyboard is frozen twice by the client on behalf of two separate grabs, AsyncKeyboard thaws for both. AsyncKeyboard has no effect if the keyboard is not frozen by the client, but the keyboard need not be grabbed by the client.
  • SyncKeyboard - For SyncKeyboard, if the keyboard is frozen and actively grabbed by the client, keyboard event processing continues normally until the next KeyPress or KeyRelease event is reported to the client, at which time the keyboard again appears to freeze. However, if the reported event causes the keyboard grab to be released, then the keyboard does not freeze. SyncKeyboard has no effect if the keyboard is not frozen by the client or if the keyboard is not grabbed by the client.
  • ReplayKeyboard - For ReplayKeyboard, if the keyboard is actively grabbed by the client and is frozen as the result of an event having been sent to the client (either from the activation of a GrabKey or from a previous AllowEvents with mode SyncKeyboard but not from a GrabKeyboard), then the keyboard grab is released and that event is completely reprocessed, this time ignoring any passive grabs at or above (towards the root) the grab-window of the grab just released. The request has no effect if the keyboard is not grabbed by the client or if the keyboard is not frozen as the result of an event.
  • SyncBoth - For SyncBoth, if both pointer and keyboard are frozen by the client, event processing (for both devices) continues normally until the next ButtonPress, ButtonRelease, KeyPress, or KeyRelease event is reported to the client for a grabbed device (button event for the pointer, key event for the keyboard), at which time the devices again appear to freeze. However, if the reported event causes the grab to be released, then the devices do not freeze (but if the other device is still grabbed, then a subsequent event for it will still cause both devices to freeze). SyncBoth has no effect unless both pointer and keyboard are frozen by the client. If the pointer or keyboard is frozen twice by the client on behalf of two separate grabs, SyncBoth thaws for both (but a subsequent freeze for SyncBoth will only freeze each device once).
  • AsyncBoth - For AsyncBoth, if the pointer and the keyboard are frozen by the client, event processing for both devices continues normally. If a device is frozen twice by the client on behalf of two separate grabs, AsyncBoth thaws for both. AsyncBoth has no effect unless both pointer and keyboard are frozen by the client.

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impl Allow

pub const ASYNC_POINTER: Allow = _

pub const SYNC_POINTER: Allow = _

pub const REPLAY_POINTER: Allow = _

pub const ASYNC_KEYBOARD: Allow = _

pub const SYNC_KEYBOARD: Allow = _

pub const REPLAY_KEYBOARD: Allow = _

pub const ASYNC_BOTH: Allow = _

pub const SYNC_BOTH: Allow = _

Trait Implementations§

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impl Clone for Allow

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fn clone(&self) -> Allow

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Allow

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fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Allow

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fn default() -> Allow

Returns the “default value” for a type. Read more
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impl From<u8> for Allow

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fn from(value: u8) -> Allow

Converts to this type from the input type.
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impl Hash for Allow

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Allow

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fn cmp(&self, other: &Allow) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for Allow

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fn eq(&self, other: &Allow) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Allow

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fn partial_cmp(&self, other: &Allow) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for Allow

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impl Eq for Allow

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impl StructuralPartialEq for Allow

Auto Trait Implementations§

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impl Freeze for Allow

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impl RefUnwindSafe for Allow

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impl Send for Allow

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impl Sync for Allow

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impl Unpin for Allow

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impl UnwindSafe for Allow

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.