pub struct XdgSurface { /* private fields */ }
Expand description

desktop user interface surface base interface

An interface that may be implemented by a wl_surface, for implementations that provide a desktop-style user interface.

It provides a base set of functionality required to construct user interface elements requiring management by the compositor, such as toplevel windows, menus, etc. The types of functionality are split into xdg_surface roles.

Creating an xdg_surface does not set the role for a wl_surface. In order to map an xdg_surface, the client must create a role-specific object using, e.g., get_toplevel, get_popup. The wl_surface for any given xdg_surface can have at most one role, and may not be assigned any role not based on xdg_surface.

A role must be assigned before any other requests are made to the xdg_surface object.

The client must call wl_surface.commit on the corresponding wl_surface for the xdg_surface state to take effect.

Creating an xdg_surface from a wl_surface which has a buffer attached or committed is a client error, and any attempts by a client to attach or manipulate a buffer prior to the first xdg_surface.configure call must also be treated as errors.

After creating a role-specific object and setting it up, the client must perform an initial commit without any buffer attached. The compositor will reply with initial wl_surface state such as wl_surface.preferred_buffer_scale followed by an xdg_surface.configure event. The client must acknowledge it and is then allowed to attach a buffer to map the surface.

Mapping an xdg_surface-based role surface is defined as making it possible for the surface to be shown by the compositor. Note that a mapped surface is not guaranteed to be visible once it is mapped.

For an xdg_surface to be mapped by the compositor, the following conditions must be met: (1) the client has assigned an xdg_surface-based role to the surface (2) the client has set and committed the xdg_surface state and the role-dependent state to the surface (3) the client has committed a buffer to the surface

A newly-unmapped surface is considered to have met condition (1) out of the 3 required conditions for mapping a surface if its role surface has not been destroyed, i.e. the client must perform the initial commit again before attaching a buffer.

See also the Event enum for this interface.

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impl XdgSurface

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pub fn destroy(&self)

destroy the xdg_surface

Destroy the xdg_surface object. An xdg_surface must only be destroyed after its role object has been destroyed, otherwise a defunct_role_object error is raised.

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pub fn get_toplevel<U: Send + Sync + 'static, D: Dispatch<XdgToplevel, U> + 'static>( &self, qh: &QueueHandle<D>, udata: U ) -> XdgToplevel

assign the xdg_toplevel surface role

This creates an xdg_toplevel object for the given xdg_surface and gives the associated wl_surface the xdg_toplevel role.

See the documentation of xdg_toplevel for more details about what an xdg_toplevel is and how it is used.

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pub fn get_popup<U: Send + Sync + 'static, D: Dispatch<XdgPopup, U> + 'static>( &self, parent: Option<&XdgSurface>, positioner: &XdgPositioner, qh: &QueueHandle<D>, udata: U ) -> XdgPopup

assign the xdg_popup surface role

This creates an xdg_popup object for the given xdg_surface and gives the associated wl_surface the xdg_popup role.

If null is passed as a parent, a parent surface must be specified using some other protocol, before committing the initial state.

See the documentation of xdg_popup for more details about what an xdg_popup is and how it is used.

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pub fn set_window_geometry(&self, x: i32, y: i32, width: i32, height: i32)

set the new window geometry

The window geometry of a surface is its “visible bounds” from the user’s perspective. Client-side decorations often have invisible portions like drop-shadows which should be ignored for the purposes of aligning, placing and constraining windows.

The window geometry is double buffered, and will be applied at the time wl_surface.commit of the corresponding wl_surface is called.

When maintaining a position, the compositor should treat the (x, y) coordinate of the window geometry as the top left corner of the window. A client changing the (x, y) window geometry coordinate should in general not alter the position of the window.

Once the window geometry of the surface is set, it is not possible to unset it, and it will remain the same until set_window_geometry is called again, even if a new subsurface or buffer is attached.

If never set, the value is the full bounds of the surface, including any subsurfaces. This updates dynamically on every commit. This unset is meant for extremely simple clients.

The arguments are given in the surface-local coordinate space of the wl_surface associated with this xdg_surface, and may extend outside of the wl_surface itself to mark parts of the subsurface tree as part of the window geometry.

When applied, the effective window geometry will be the set window geometry clamped to the bounding rectangle of the combined geometry of the surface of the xdg_surface and the associated subsurfaces.

The effective geometry will not be recalculated unless a new call to set_window_geometry is done and the new pending surface state is subsequently applied.

The width and height of the effective window geometry must be greater than zero. Setting an invalid size will raise an invalid_size error.

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pub fn ack_configure(&self, serial: u32)

ack a configure event

When a configure event is received, if a client commits the surface in response to the configure event, then the client must make an ack_configure request sometime before the commit request, passing along the serial of the configure event.

For instance, for toplevel surfaces the compositor might use this information to move a surface to the top left only when the client has drawn itself for the maximized or fullscreen state.

If the client receives multiple configure events before it can respond to one, it only has to ack the last configure event. Acking a configure event that was never sent raises an invalid_serial error.

A client is not required to commit immediately after sending an ack_configure request - it may even ack_configure several times before its next surface commit.

A client may send multiple ack_configure requests before committing, but only the last request sent before a commit indicates which configure event the client really is responding to.

Sending an ack_configure request consumes the serial number sent with the request, as well as serial numbers sent by all configure events sent on this xdg_surface prior to the configure event referenced by the committed serial.

It is an error to issue multiple ack_configure requests referencing a serial from the same configure event, or to issue an ack_configure request referencing a serial from a configure event issued before the event identified by the last ack_configure request for the same xdg_surface. Doing so will raise an invalid_serial error.

Trait Implementations§

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impl Borrow<ObjectId> for XdgSurface

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fn borrow(&self) -> &ObjectId

Immutably borrows from an owned value. Read more
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impl Clone for XdgSurface

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fn clone(&self) -> XdgSurface

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for XdgSurface

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for XdgSurface

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq<Weak<XdgSurface>> for XdgSurface

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fn eq(&self, other: &Weak<XdgSurface>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq for XdgSurface

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fn eq(&self, other: &XdgSurface) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Proxy for XdgSurface

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type Request<'request> = Request<'request>

The request enum for this interface
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type Event = Event

The event enum for this interface
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fn interface() -> &'static Interface

The interface description
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fn id(&self) -> ObjectId

The ID of this object
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fn version(&self) -> u32

The version of this object
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fn data<U: Send + Sync + 'static>(&self) -> Option<&U>

Access the user-data associated with this object
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fn object_data(&self) -> Option<&Arc<dyn ObjectData>>

Access the raw data associated with this object. Read more
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fn backend(&self) -> &WeakBackend

Access the backend associated with this object
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fn send_request(&self, req: Self::Request<'_>) -> Result<(), InvalidId>

Send a request for this object. Read more
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fn send_constructor<I: Proxy>( &self, req: Self::Request<'_>, data: Arc<dyn ObjectData> ) -> Result<I, InvalidId>

Send a request for this object that creates another object. Read more
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fn from_id(conn: &Connection, id: ObjectId) -> Result<Self, InvalidId>

Create an object proxy from its ID Read more
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fn inert(backend: WeakBackend) -> Self

Create an inert object proxy Read more
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fn parse_event( conn: &Connection, msg: Message<ObjectId, OwnedFd> ) -> Result<(Self, Self::Event), DispatchError>

Parse a event for this object Read more
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fn write_request<'a>( &self, conn: &Connection, msg: Self::Request<'a> ) -> Result<(Message<ObjectId, BorrowedFd<'a>>, Option<(&'static Interface, u32)>), InvalidId>

Serialize a request for this object Read more
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fn is_alive(&self) -> bool

Checks if the Wayland object associated with this proxy is still alive
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fn downgrade(&self) -> Weak<Self>

Creates a weak handle to this object Read more
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impl Eq for XdgSurface

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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Performs the conversion.