pub struct ZwpPointerGesturePinchV1 { /* private fields */ }
Expand description

a pinch gesture object

A pinch gesture object notifies a client about a multi-finger pinch gesture detected on an indirect input device such as a touchpad. The gesture is usually initiated by multiple fingers moving towards each other or away from each other, or by two or more fingers rotating around a logical center of gravity. The precise conditions of when such a gesture is detected are implementation-dependent.

A gesture consists of three stages: begin, update (optional) and end. There cannot be multiple simultaneous hold, pinch or swipe gestures on a same pointer/seat, how compositors prevent these situations is implementation-dependent.

A gesture may be cancelled by the compositor or the hardware. Clients should not consider performing permanent or irreversible actions until the end of a gesture has been received.

See also the Request enum for this interface.

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impl ZwpPointerGesturePinchV1

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pub fn begin(&self, serial: u32, time: u32, surface: &WlSurface, fingers: u32)

multi-finger pinch begin

This event is sent when a multi-finger pinch gesture is detected on the device.

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pub fn update(&self, time: u32, dx: f64, dy: f64, scale: f64, rotation: f64)

multi-finger pinch motion

This event is sent when a multi-finger pinch gesture changes the position of the logical center, the rotation or the relative scale.

The dx and dy coordinates are relative coordinates in the surface coordinate space of the logical center of the gesture.

The scale factor is an absolute scale compared to the pointer_gesture_pinch.begin event, e.g. a scale of 2 means the fingers are now twice as far apart as on pointer_gesture_pinch.begin.

The rotation is the relative angle in degrees clockwise compared to the previous pointer_gesture_pinch.begin or pointer_gesture_pinch.update event.

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pub fn end(&self, serial: u32, time: u32, cancelled: i32)

multi-finger pinch end

This event is sent when a multi-finger pinch gesture ceases to be valid. This may happen when one or more fingers are lifted or the gesture is cancelled.

When a gesture is cancelled, the client should undo state changes caused by this gesture. What causes a gesture to be cancelled is implementation-dependent.

Trait Implementations§

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impl Borrow<ObjectId> for ZwpPointerGesturePinchV1

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fn borrow(&self) -> &ObjectId

Immutably borrows from an owned value. Read more
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impl Clone for ZwpPointerGesturePinchV1

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fn clone(&self) -> ZwpPointerGesturePinchV1

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ZwpPointerGesturePinchV1

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Hash for ZwpPointerGesturePinchV1

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fn hash<H: Hasher>(&self, state: &mut H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq<Weak<ZwpPointerGesturePinchV1>> for ZwpPointerGesturePinchV1

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fn eq(&self, other: &Weak<ZwpPointerGesturePinchV1>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialEq for ZwpPointerGesturePinchV1

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fn eq(&self, other: &ZwpPointerGesturePinchV1) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Resource for ZwpPointerGesturePinchV1

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type Request = Request

The request enum for this interface
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type Event<'event> = Event<'event>

The event enum for this interface
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fn interface() -> &'static Interface

The interface description
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fn id(&self) -> ObjectId

The ID of this object
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fn version(&self) -> u32

The version of this object
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fn data<U: 'static>(&self) -> Option<&U>

Access the user-data associated with this object
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fn object_data(&self) -> Option<&Arc<dyn Any + Send + Sync>>

Access the raw data associated with this object. Read more
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fn handle(&self) -> &WeakHandle

Access the backend handle associated with this object
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fn from_id(conn: &DisplayHandle, id: ObjectId) -> Result<Self, InvalidId>

Create an object resource from its ID Read more
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fn send_event(&self, evt: Self::Event<'_>) -> Result<(), InvalidId>

Send an event to this object
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fn parse_request( conn: &DisplayHandle, msg: Message<ObjectId, OwnedFd>, ) -> Result<(Self, Self::Request), DispatchError>

Parse a event for this object Read more
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fn write_event<'a>( &self, conn: &DisplayHandle, msg: Self::Event<'a>, ) -> Result<Message<ObjectId, BorrowedFd<'a>>, InvalidId>

Serialize an event for this object Read more
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fn client(&self) -> Option<Client>

The client owning this object Read more
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fn is_alive(&self) -> bool

Checks if the Wayland object associated with this proxy is still alive
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fn post_error(&self, code: impl Into<u32>, error: impl Into<String>)

Trigger a protocol error on this object Read more
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fn downgrade(&self) -> Weak<Self>

Creates a weak handle to this object Read more
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impl Eq for ZwpPointerGesturePinchV1

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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Uses borrowed data to replace owned data, usually by cloning. Read more
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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.